In some cases this led to major delays and no little controversy. Other projects took a different tack, launching prior to the text being completed with the expectation that they would be resolved in good time. Some books came to Kickstarter with at least the first pass of the text already prepared and ready for backer inspection, thus substantiating that the time-consuming part of the writing process was more or less done and what remained consisted of writing stretch goal content, editing and tightening up the text, and getting that layout and artwork action going prior to producing the PDFs and hard copies. Previously, Rich Thomas had followed his creators-first instincts by allowing project managers to largely structure their Kickstarters as they chose, which led to some wild variations in results. Backing an Onyx Path Kickstarter these days is a bit more of a certain prospect than it was in earlier years. With repeated Kickstarters comes mistakes and accidents, and from those comes lessons. While it’s not true that Kickstarter is the sole route by which Onyx Path brings games to market, it’s certainly true that it’s a major foundation stone of their business strategy, and that by this point seeing them pivot away from using Kickstarter at all would arguably be more newsworthy than them launching yet another one.
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